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Level Shifter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2789 | 2.514 | 3.556 |
Overall | #3225 | 2.488 | 3.519 |
Originality | #3278 | 2.593 | 3.667 |
Presentation | #3432 | 2.357 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player combines/joins with cubed walls to solve puzzles
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The concept is good, but the wording of the instructions is a bit confusing.
Also, the game's logic for determining how the blocks "unstick" from the player is pretty unclear. Why does pushing a block directly into a wall detach it? Things got even weirder the more blocks were attached.
I do like the idea, having to "break off" the blocks from the player makes for interesting puzzles.
Thank you for your feedback. I do apologies for the poor instructions, I unfortunately screwed up the canvas scale to screen size feature in unity.
Thanks for enjoying the game, your feedback was very usefull. Thank you :D
I like how the level select is a puzzle itself. Really cool especially for your first game!
Fun little puzzle game, reminded me a bit of Sokoban :) It wasn't clear at first how the mechanics work, but I got the hang of it quickly.
Thank you very much for playing my game :D i'm glad you enjoyed it