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The Battle of Everpizza's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3884 | 2.049 | 3.286 |
Presentation | #4130 | 2.049 | 3.286 |
Overall | #4468 | 1.960 | 3.143 |
Originality | #4963 | 1.782 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game's main mechanic is to manipulate the Stars, get them to join together to create interesting scenarios.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
hmmm alright. so, the art looks great and the sound is okay. our main criticism is why is the gun rotation so incredibly slow? its like we're turning underwater with a big oar in our hands and really robs the game of its frantic action feel. also the thing at the center doesnt need defending and we can walk completely off of the pizza. focus in on that code so that it matches the art and youve got something fun
The art assets are very pretty and the gun controls well. However, I spent 15 minutes trying to figure out what to do with no success.
I liked the feel of the gun, but didnt really understand what was going on