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Molecule Mode's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5230 | 1.493 | 2.111 |
Fun | #5376 | 1.336 | 1.889 |
Originality | #5392 | 1.493 | 2.111 |
Overall | #5394 | 1.440 | 2.037 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to get through levels while linking together molecules so you can get back to your cup.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun premise, easy to grasp controls, and clear direction to the player. I really like the concept of the difficulty ramping up as the player gets bigger, making it harder to fit through gaps. Movement was a little hard, I found myself mostly inching my way along since the player is a little slidey. I wasn't quite sure what the deal with the enemies was. They didn't hurt when you're the O or the H2, but they kill you when you're the H2O? Overall, well done.
Nice work, I enjoyed watching my particle shoot out other particles
I also liked how easy it was to learn the controls. Very important for a jam game :)
Fun story. I also made a game about molecules in godot, but my game is totally different.
I guess great minds think alike