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A jam submission

Raymarched ApartView game page

Jam game where you can split apart and join together again.
Submitted by Streetlights Behind the Trees — 6 hours, 27 minutes before the deadline
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Raymarched Apart's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#17553.1304.200
Originality#20663.1304.200
Overall#25012.8083.767
Fun#36182.1622.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player can be split apart and re-joined together.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Coooool! We were soooo close to follow the raymarch route. Glad to see someone did :D

Submitted(+1)

Excuse me?? OKAY AT LEAST?!

This game is amazing! Holy shit. PArdon my language but my god.

This could be the next superliminal. Its so clever. You had me with my jaw dropped the whole way thru.

The way everything warped, how the blobs were so gentle anbd smooth, and how the mechanic can really be expanded in so many ways.

If Mark played this, he would love it.

You are the first 5/5 game I've rated so far. 

The gameplay did have some issues, but most of them were due to the unity's phisics system, so It's okay.

Overall, I would love to play a full version of this, with even trippier graphics and more clever ways of twisting this blob mechanic.

Submitted(+1)

Wery uniqe game with interesting mechanics and fits the theme well

Submitted(+1)

The game looked amazing but the gameplay had issues. The concept was cool but several issues just made me really struggle. Sticking to the blobs when you're not actually just made me a bit mad.

Submitted(+1)

Really cool concept! I kind of wish they would join together automatically when you touched. That felt a bit sluggish when I was sticking together but not "joined" until I hit right click.

It would also be nice if they moved apart automatically when you first split. A few times I split I couldn't move away because I was still kind of stuck to the original blob.

Submitted(+1)

Very nice graphics! Guess it’s sdf raymarching? I had trouble with the blobs’ mechanics - the sometimes stick to each other and you can’t separate them, have to merge and split again. Sometimes they’d glue to each other right after splitting and effectively you couldn’t split. I’d also suggest making some ui regarding the “hold to throw” mechanic, e.g. some indicator showing how long should I hold the mouse & an approximate path the splitted blob will launch. Anyways, nice job!

Submitted(+1)

Thats a real nice puzzle mechanics that fits super well into the theme!
Also the colors/shapes communicate the different mechanics really well!
I only had sometimes trouble to seperate my blobs when 2 of different sizes are attached to each other, but cannot merge. Maybe i missunderstood smth, but there i felt stuck sometimes.