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Connected's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #232 | 4.043 | 4.043 |
Overall | #1257 | 3.319 | 3.319 |
Fun | #1289 | 3.174 | 3.174 |
Presentation | #2612 | 2.739 | 2.739 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You join the events to the left with the actions to the right.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This is like node-based baba is you and I really like that about it.
Everything worked well, I was able to beat the game, I just wished there was more levels that made me really think, because all of them were VERY easy to beat.
the execution of the game was solid, I had fun playing it, it was fun to switch connections in realtime depending on my needs, it made the game very frantic.
Wonderful lil game with a ton of potential, great job.
Would appreciate you checking out ours and giving some of your thoughts when you have a chance as well :)
Great game. The concept of change the rules of the game via connection is very innovative.
My only complaint is that if you are not on full screen in the web version, then the text gets all jumbly.
But besides that, great game.
I would be very happy if you would play my game.
This is amazing, I love it!!!!
Good idea, and over all great. The puzzle design could be a bit better. Quite some times the same concept was repeated multiple times without any variation (see the introduction to reverse gravity). That tends to make uninteresting levels. Also the movement was too slow (at least at the start) and quite a few levels were easy to solve but unnecessarily hard to then complete. The reverse gravity + invincibility level springs to mind, as the window one has to press space is way too short.
But still an amazing enrty.
i cloudnit pass off the 3 block of lvl 3 but it's fun
I couldn't jump over the red platform on the second level, otherwise it seemeed a clever idea.
Interesting spin on the theme! The control blocks are a bit too close when you're not in fullscreen mode, which makes it harder to work with.
This is a pretty simple and nice game :) It's easy to understand, and quick to play and complete :)
One thing that bothers me is that you can't tell the difference between the immovable walls and the background in the stage where you flip gravity and is invincible on the ground. That's just a nitpick though, and it was quite obvious what the solution was after I died there.
All in all, it's a fun experience, in spite of it's very few levels. You could easily expand this concept to more inputs and outputs, and make many more interesting puzzles if you so wish :)