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Shisei

43
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A member registered Jun 14, 2020 · View creator page →

Creator of

Recent community posts

I've just encountered the exact same issue! None of the things i tried worked so far :(

Thank you for the feedback!! Those are some interesting ideas! :D

All the art and graphics were handmade by me, i just made sure to stick to the gameboy palette. Thank you for playing our game! :)

Thank you so much! I'm glad you liked the game :D Yeah we tried to dip into the gameboy vibe!

Thank you!!

Thank you for playing! Happy you enjoyed our game :)

I'm glad I managed to capture the gameboy vibe. :D Thank you for playing!

Thank you! Yes we used the gameboy color palette. :) It was really fun to work with!

Thank you do much!! I'm really happy you enjoyed the game!

Thank you for playing! :D

Thank you so much! :D I'm very happy with how the art turned out, especially the borders and some of the effects. Thank you for playing!

Thank you for the feedback! :D Happy you enjoyed our game.

I love the art style! Really fun game.

Thank you! I'm happy you enjoyed our game! :D

Happy you like the game! :D I had a lot of fun with the gameboy aesthetic.

Cool take on the theme! I wish the game would let me use my numlock keys as well, instead  of the regular number keys.

Cool idea!! The controls are a bit funky, but i like the concept! The game also looks great!

I like the idea, probably could use some more explanation on the first gun piece, as i instinctively dodged it and then had no gun to use on the enemies haha

Cool idea! Since the enemies only aggro on the player it makes it kinda difficult to get them consistently into the tether.

Simple yet engaging! I'm not great at puzzle games, but i love the presentation!

Pretty fun!

This is the most incredible thing i've seen all day.

Visuals look really nice! I like that the enemies copy the player's movements. Just a bit hard to play with nobody to play player two haha

Interesting spin on the theme! The control blocks are a bit too close when you're not in fullscreen mode, which makes it harder to work with.

Not being able to look down in a platformer is... an interesting choice(unless it was a bug). Good effort though!

Interesting idea! The game felt a bit too easy though.

Interesting idea! The fact that there's no end goal is a bit of a bummer.

Cool idea! I like that it's kind of a reverse tower defense. The controls can be a bit confusing, at first i wanted to attach the wagons by aligning them instead of hovering over the blue spot with my mouse.

Interesting idea! The  presentation is a bit off though, because leaning the board away from the player makes it a lot more difficult to see the board itself and where you want the balls to go. Also it's a bit luck dependent due to gravity.

Concept is great, controls are a bit confusing, sometimes the head goes off wildly while other times it just kind of stays right next to the legs.

The sound only comes from the left side, which is really jarring. Text can be also harder to read, even when fullscreened. Like the idea though!

Big props for the volume sliders and character picker! There is a bit of a difficulty spike, but enjoyable nonetheless!

I like the idea!! Interesting level design and concept. The game over sound might be just a tad too loud though. Nice work!

Thank you so much! I'm happy the game feels challenging but satisfying! :D Thank you for playing

Currently there's no intended way to get rid of the crocodiles! It's more of a race against the clock as you said. :) Thank you for playing and enjoying the game!

Thank you!! I'm happy you had fun with the game~!

It was really fun working on this! Hope you guys will enjoy the game :)

(1 edit)

Oh, you can scrap the whole burger by clicking on the bin under the ingredients on the left! But there isn't an option to remove just one thing at a time. We might look into that.  I'm glad you had fun with our game!

I'm glad you liked our game! Not being able to track the plane's whereabouts was a conscious decision to keep the game stressful and, well, out of control! I see what you mean with the ketchup and tomatoes being too similar in hues, when we'll publish an updated version i'll make sure to look into it.

Thank you!