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Moving As One's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1089 | 3.269 | 3.269 |
Overall | #1718 | 3.128 | 3.128 |
Originality | #1821 | 3.231 | 3.231 |
Presentation | #2273 | 2.885 | 2.885 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The characters are all controlled using the same control scheme
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Simple well executed concept, with nice level design
I really liked this one. I thought the addition of the movement restrictions as a mechanic from the start made it feel quite different to similar puzzles, and the difficulty ramp felt good.
Really nice puzzle design here! I really like the idea of the moveable characters also being the obstacles. My submission was also based around joined movement, and it's really nice to see how you've joined the movement here in such an original way!
I enjoyed playing that, great work!
another good puzzle game !
i was really into the idea once i understood how it works. i agree with the other commenters though, i think the 5th level is broken and you can’t progress. i was pushing up against the exit and i couldn’t leave. it could have been my fault; would love to see a devlog with the solutions if they exist.
Beat it :) Nice work, it's tough to make puzzle games imo
I liked the idea of the game and the puzzles, I just didn't like that when the block was predicted to leave the level elsewhere it "disappears" on top of the ladder, but it keeps moving afterwards and goes back to the level later. But, other than that, everything was really cool.
lovely game, but i think the 5th level is broken, the characters could be moved after it finished
I was stuck!