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Tether's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4022 | 2.109 | 2.583 |
Originality | #4038 | 2.245 | 2.750 |
Overall | #4318 | 2.019 | 2.472 |
Fun | #4734 | 1.701 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Puzzle platformer based on magnetising blocks onto surfaces.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I love your art and your music is so atmospheric! I did find it pretty challenging tbh, but I think it was really well done overall!
Lots of fun so far, but very tricky. Magnetism mechanic can be abused to "super jump" the player, and it's easy to "brick out", and the game must be relaunched in order to restart the level. Super fun.
The idea of magnetism is fun, but the input is strange, there are a lot of times you have to make multiple connections in a row and have to reactivate that mode each time, I also kept forgetting how to deactivate connections. Could use more checkpoints. Atmosphere, art and sound are all good.
The art is really charming and the magnetising mechanic is promising. However, when I got to the section with the purple blocks I was completely stumped. Sometimes the purple blocks are attracted to the wall, but other times they are repelled, its not made clear why.
Cool idea, but it needs to explain things way more to the player. I still don't quite understand the rules of the magnet system, it doesn't seem to behave consistently. I also got hopelessly stuck on the second level. I tried it for over 20 minutes and had to give up eventually. It has potential though, just needs more work!