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Clio Em

71
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A member registered Jul 01, 2020 · View creator page →

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I love the concept and commend you for including controller option, but I did find it really hard to figure out. However, really well implemented, I think better explanation would help!

I love your art and your music is so atmospheric! I did find it pretty challenging tbh, but I think it was really well done overall!

Cute and weird and really innovative! Love it!

Cute and weird and really innovative! Love it!

I really love your art style! Fun game, took me a bit to figure out how to drive the characters. Great fitting music!

I really love your art style! Fun game, took me a bit to figure out how to drive the characters. Great fitting music!

Thank you muchly! I made her go with one or the other basically due to the "joined together" part of the theme ; ) I think if I were to extend the game, I would definitely include a "go alone" option... Thanks for your feedback!

Thank you so much!

Thank you! I like that you enjoyed :D yes, I was a lot more defensive, haha! I agree with the idea to add optional descriptions, it is a really good one. Thank you for the kind feedback!

Thank you! Any comparison to Le Guin is a compliment of the highest order!!!

What an amazing game concept! Fun to play and really lovely music too!

What an amazing game concept! Fun to play and really lovely music too!

Thank you for your comment :D
Yep, I was all on my ownsome. The music is actually my own composition, so while I'd composed it back in February, editing and re-exporting the various bits of it to suit the game took far longer than I'd anticipated, haha! It was really hard to answer the question about the audio above! ;)

Excellent game! I really loved it! such an original and wonderful take on the "joined together" theme. I had a lot of fun playing it. 
If I could suggest one tiny improvement it would be to make the music loop a little longer.. the music was super cute, but it was looping a little too frequently for my ears after a while. But I understand that a short loop makes sense in the context, I'm just a judgey classically trained musician, haha.
Seriously, a wonderful, wonderful game. Well done!!!!

Silly and wonderful; really enjoyed this one :D 

I REALLY love the game's aesthetics and general worldbuilding. Extremely well done!

I find the concept hilarious and original! Definitely an allegory for modern dating apps ;) love it.

I adore this!!!

Thank you so much!

Wow, what an original concept, and a fantastic adherence to the theme of the jam! well done! 

Thank you very much! 

Ok so now I got to playing, and honestly the concept is SO cool and original. It's quite a little geometric puzzle game, and I really am enjoying it a lot! well done!

I'm still playing but wanted to tell you your audio/music is beautiful and just up my alley of my compositional style. Definitely interested if you have any composition accounts (soundcloud, bandcamp, etc.) 

This was super fun and really fit the theme well, imo! A bit simple (and definitely could use a bit of music) but there's always time to expand after the jam :) Well done, and a solid game with good use of the theme!

Hahahahahaha THE PENGUIN IS OUT OF CONTROL

Yea, I realize I suck at the game which is why I always get the alarms XD

Hi! I really liked the music choices, first of all - fantastic curation worthy of a Kubrick or Cuaron experience, really well done there. I loved the general feel and look, but I found the alarms a bit too jarring and had to turn down my audio - maybe look into having that balance a bit different, or maybe you wanted that urgency to the feel? Anyway, quite well done, and I enjoyed the mechanics. It definitely felt out of control. And I def didn't find the poor astronaut :( 

So this is one of my fave jam games so far, and I really, really adore the aesthetics, the music, and the entire feel! Congrats!

This game's concept made me LOL, which is a very good thing. Very original! I especially enjoyed the customers screaming "no. no" if I got the product wrong. 

I like the world-switching ability! that's a really lovely touch. But I would have been a bit happier knowing what I'm supposed to attack first and to keep away from... as such, "dying" is the only way of learning. But really cute and nice implementation! 

A fun little game! Could definitely have a mobile implementation. I'd make it a little more elaborate for future implementations, but the concept def fits the theme!

This was really fun, even exploring how to figure out how to glide! I didn't get it also at first, but then it made more sense and I really like tihis sense of mystery! 

Wow, thank you so much!

Thank you for your detailed feedback and for playing :) 

Thank you so much for this lovely feedback!

Thank you for the feedback!
The audio implementation is a repeated comment and I'm glad to get it because I'm definitely improving how I put that in for the next game! Currently it's just Soundcloud embeds, but there are a 100 other ways to do it, so I'll look into either getting them from mp3s and crossfading, or building in better fades on the soundcloud embeds next time. Thanks so much for playing!

Really solid game and a lot of fun! The only comment I'd have is that it's a bit confusing at first just because the mechanics are a bit frantic, but that could also be considered gameplay, and keep in mind I'm not the best gamer out there. Wonderful endless feel. Good work!