Play game
COVRADIO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3739 | 2.381 | 2.917 |
Overall | #4014 | 2.155 | 2.639 |
Presentation | #4022 | 2.109 | 2.583 |
Fun | #4080 | 1.973 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Even though COVID-19 has separated us, we still have COVRADIO to join us together in the pandemic era.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice blend of visual novel and system-driven gameplay! Looks like a lot of care went into the writing. Well done!
Thanks for your comments. XD
I laughed at the lines that characters say. Very well done.
Thanks, happiness is what we want to deliver through this game. Luckily, we made it in 48h.
Our playwright Jarry says: Funny, you only laughed but didn't rolled (rofl) XDI'm not one to usually play visual novels but I like what this one does.
FUN - Visual Novel; just click to advance the game. It has a resource management system, but with only five time periods, you don't really have many opportunities to think about "the long game".
ORIGINALITY - This game took the story-telling route for the theme. Not only that, but it used a real-life scenario we are all going through for that story-telling route, which makes it relatable for most, if not all of us.
PRESENTATION - The pixel art, although simplistic, feels great.
Thanks for your comprehensive comment. We were trying to make it easy because we want players to focus on the lines. Writing script in a gamejam is challenging. So we limit the time and resource system
(to stop players to reaching the end of script).