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Magnetic Melee's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4305 | 2.121 | 3.000 |
Presentation | #4508 | 1.886 | 2.667 |
Overall | #4570 | 1.912 | 2.704 |
Fun | #4680 | 1.728 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Mechanics are based on magnets, our initial concept centered around players getting locked together and using that strategically against each other.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I love the environment chasing after you, makes for a fun mechanic of trying to outrun it
Very good work in this game.
I like the game and the potential here. With a little of more polishing (I understand the pressure of 48 hours ahah) will be a good game :)
It's a bit buggy (the health is not shown correctly I think and my screen goes black after a few respawns) but the idea is really neat! :D Will try to play it with someone tomorrow. Would be really cool if you would keep developing it.
Thank you! Yeah there are a couple networking bugs and no win state yet, it registers I just didn’t get a screen done. Have a list of things I’m aiming to spend the next week or so fixing and adding just typical of a jam it didn’t quite get finished.