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Grid Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2462 | 2.964 | 2.964 |
Fun | #2493 | 2.643 | 2.643 |
Overall | #2555 | 2.786 | 2.786 |
Presentation | #2577 | 2.750 | 2.750 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This tower defense game requires you to join together your towers to activate them to defend from the enemies.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Disclaimer: I am the developer's brother.
I like the concept but the balance in most stages makes you able to just find a optimal solution and stick with it - which distracts from the main mechanic of connecting/disconnecting the towers and reduces the need for me to engage for the whole level. Some more time to develop so you could have introduced specific rock-paper-scissors type tower-enemy relationships and/or multiple lanes in each stage would have made this heaps more fun.
I really had fun with this one. Sadly, I couldn't find a reset button and after losing on a level once and hitting restart, the enemy waves were not returning, so I had to start the whole game over again. Apart from that, a good excecution of a good idea.
This reminds me of my favorite part of The Space Game from Kongregate.
The art is clean and reads well. A very fun tower defense/puzzle game. Good job!