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MP3 Connected's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1840 | 3.222 | 3.222 |
Presentation | #2371 | 2.833 | 2.833 |
Overall | #2703 | 2.722 | 2.722 |
Fun | #3737 | 2.111 | 2.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Joined a character with objects in order to successfully complete the game
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
nice game but it is very confusing
Clean art style, but instructions were a bit hard to follow. In the first level I pressed F to connect, but not sure what was supposed to happen. I kept mashing F and Space until the camcorder broke. Got to the second level where the slime was underneath the platform and couldn't figure out what I was supposed to do. I kept mashing F and Space but nothing seemed to be happening.
The mechanic of platforming by connecting to different devices was clever, hopefully this idea is developed further with more play-testing.
yes, I wanted to do a more complete tutorial at the beginning of the game, but there was only enough time for a minimal tutorial. Thank you for your feedback.Взаимодействие с другими людьми
I had a difficult time getting started. The tutorial screen is very difficult to read, and it isn't very clear what the goal is because of the way the words wind around the screen. Lining up directions in a more traditional way can make your guide screen much clearer and makes it easier for the player to understand your game.
When I started the game, I could not get past the first platform. The instructions briefly said to "Press F", but when I did, nothing happened. Then I took one step forward, and I died. I tried all the buttons that were mentioned in the tutorial, but nothing happened. Having some more play-testing in the early part of the game could really help you refine your game!
I was a bit confused with mechanic but I find it quite an original idea! good job!