Belated happy birthday! And congratulations on your first Jam!! The only thing I missed in your game was some sorta feedback to say I had collected a material...so ended up mashing the E key :D
Anyways, good job! :)
Criteria | Rank | Score* | Raw Score |
Fun | #4942 | 1.583 | 2.375 |
Presentation | #5063 | 1.583 | 2.375 |
Overall | #5248 | 1.556 | 2.333 |
Originality | #5368 | 1.500 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal of the game is to JOIN materials TOGETHER to make things
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Belated happy birthday! And congratulations on your first Jam!! The only thing I missed in your game was some sorta feedback to say I had collected a material...so ended up mashing the E key :D
Anyways, good job! :)
For a first non-prototype it is a great start. It feels a bit odd to gather an element without any clues, because I found myself multiple times asking if I already take something or not (for example a little sound based on the resource gathered)
You can also use some UI with transparency to display already taken pieces. Overall this is really original. By sure to flesh it out if you continues to work on it!
This was a good start for your first jam! It might be nice to have a max number of items you can carry as well as moving the items around after each object is made or after you pick them up.
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