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Crystogether's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1833 | 2.915 | 3.000 |
Overall | #2598 | 2.763 | 2.843 |
Presentation | #2599 | 2.744 | 2.824 |
Originality | #3195 | 2.630 | 2.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Use a laser to connect the first crystal with the big crystal, linking them together.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I think this is a great game for the jam, but also have similar nitpicking about the hard-to-control cubes when you lift them. I had to resort to pushing them around physically. I also like the music, but wish there was a volume slider (because I had to go into Windows' volume mixer to reduce the game volume), although I understand that this may have happened because of time constraints.
I appreciate the understanding! Yeah I could probably pick apart everything that needed work or could have been added. I spent around 10 hours just trying to get the mechanics of the blocks to work alone which left me with only 14 hours to do everything else. I definitely wanted to make the cubes work similar to gmod where you can hold e to rotate the object, but I didn't have enough time for that and wanted to create at least 5 working levels.
Anyways, glad you enjoyed it! Thank you for playing my first game jam :D
The cubes spin out of control quickly
I felt like I had to glitch the game to do anything