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B.O.N.D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3034 | 2.405 | 3.857 |
Originality | #3313 | 2.584 | 4.143 |
Overall | #3407 | 2.405 | 3.857 |
Presentation | #3739 | 2.227 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
nodes connected together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool game! I like that there is a proper abbreviation for the name. Having a tutorial, even a simple one does help this game. Laser engagement sound is super satisfying, as if I turn a lightsaber on! Enjoyed the micro-management and timing aspects of the game. Good job!
*Selecting towers with mouse and then moving them with buttons is somewhat slow sometimes, that's what I noticed for myself
Thanks for checking out our game!
Regarding the controls I agree with you that I felt they aren't both fast and precise enough. I'm thinking of updating the control scheme to just use clicks to snap the turrets to where you are clicking
In the third level, I was stuck by basically not able to do all that was required to do to pass it. In case I miss something, help me. The game itself is original but lacks a clear tutorial of edge cases
Hi sorry for the late reply and thank you for trying out our Game!W ell the 3rd level is a huge spike in difficulty(I would suggest playing the 4th level before it). I should have made more mid difficulty levels. That level is basically a test of your ability to keep track of whats coming towards both cores . basically the idea is to have one source node pointed at one of the 2 diamond node clusters. and re orient the nodes in the diamonds as required. also you are limited in the number of lasers you can have in all the levels as indicated by the laser icon in the HUD (forgot to put this in the tutorial). Also you can lose the game in two ways letting 3 viruses(red) hit the cores or destroying 3 data packets (green). To win you need to get to the score indicated in the HUD for each level. Hope that answers your queries. Let me know if you have any more doubts
Nice concept! I was a little confused on how to play the game at first, but it was pretty fun after learning it. If you made more levels in the future, it would be cool to see how hectic it would be controlling all of the lasers. I enjoyed it!
Thanks for checking out our game! did you try the 3rd level I made it quite hectic... (maybe too hectic ... ha ha ha)
That a very fun idea as a tower defense to use a laser connector, I had fun playing it!
Thanks for trying out our game