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A jam submission

Slime TimeView game page

Submitted by Hotdog647 — 39 minutes, 29 seconds before the deadline
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Slime Time's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#43061.8862.667
Presentation#45081.8862.667
Overall#45701.9122.704
Originality#46011.9642.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Different mechanics of the game are linked together. How big you are controls your ability to push and jump.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

This is great! The mechanics are well tied together making fun and clever puzzles. Graphics are cute as well.

I agree with earlier commenter to make different objects more recognizable from each other. I was trying to change my size  in the door opening pads. Maybe linking the doors with their openers with symbols or something would be nice as well. Just so that it isn't so hard to remember which pad opens which door. Anyways very solid stuff.

PS: I couldn't figure out... was it third level. How do you get here with bigger blob to pull this down?


Developer

Yeah wish I would have fixed that before posting it, because if you didn't make the levels, it's kinda hard to figure out what powers what. And to get the big power object you have to get up to the top of that area where there's a door with food up there that you grab while in medium mass. 

Submitted

Lovely puzzles all around, very creative and interesting!

Submitted

this is great. I really like how you just sort of roll around delightfully

Developer

Thanks man, I didnt really know how to animate it, so i just decided to rotate a few times.

Developer

The Collision with the big slime and the small power block when pulling is a little whacky so just be aware of that. If you get stuck in the air floating, you can just hit z to reset the room

Submitted

Slime bro! Our designs were very similar, so it goes without saying that I think the concept is strong. Overall a good game, I would suggest making the different types of platforms more recognizable, I sometimes struggled because I didn't know that there was a discharge platform nearby.

Developer

Thanks man! Yeah I realised that when I had my brother playtest it and he kept trying to discharge in the door openers. This was my first game jam, and I was a little stressed for time, so I didn't have time to fix it. Thanks for playing!

Submitted

Really good work for your first Jam, keep up the good work!