I don't know how this was supposed to play out in concept, but all I found was confusion. I do get the idea of reading ahead, but I wasn't seeing too much ahead and there was a concept that was introduced but not established. Luckily enough, I'm not a first-time game player, but if I was, I wouldn't be able to get very far. I don't necessarily see how this fits the theme. I think that there could have been a puzzle game if you had control over the rooms and their position, joining them together to make a bit of your own level or getting through that set level. Sorry for sounding harsh, I'm just telling you what I've observed...
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Reading Ahead (GMTK 2021)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2719 | 2.683 | 3.600 |
Overall | #3857 | 2.211 | 2.967 |
Fun | #4173 | 1.938 | 2.600 |
Originality | #4524 | 2.012 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player chooses how to join the rooms together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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