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The Binding Chains of the Prisoner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5063 | 1.583 | 2.375 |
Fun | #5386 | 1.333 | 2.000 |
Overall | #5446 | 1.389 | 2.083 |
Originality | #5578 | 1.250 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Prisoner is joined together with the weight.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The idea has potential, but I feel like the player is too floaty to accurately use the ball and chain. I know the purpose of the ball is to be a hinderance, but maybe tone it back a little. Otherwise great job all around
For the most part I really enjoyed playing this. I loved when I really felt I was doing something cool with the chain, but occasionally the physics seemed a tad off (or not what I was imagining at least). The graphics really fit the game well. Sadly, it got more and more buggy as the levels went on with the additional elements which caused some tremendous lag, and sadly the last level froze and did not recover. Still, awesome job, and you should really add a screenshot or cover image.
This was a cool idea, but I feel like you didn’t design the levels around it. The chain just felt like a hindrance to your movement. Maybe in later levels it was used better.