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Joined Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2076 | 3.130 | 3.833 |
Overall | #2589 | 2.767 | 3.389 |
Fun | #2762 | 2.518 | 3.083 |
Presentation | #2803 | 2.654 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can rotate platforms that are joined together and after they rotate the way some of them are joined can change
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It’s a fun idea, although it’s a bit hard to tell what order the pieces are supposed to be in. I got all the similar wall pieces on the same walls but it didn’t give me any kind of “solved” message, so I’m assuming they need to be in a specific order vertically as well. I think some of my windows are upside down but it’s a bit difficult to say for sure.
Thanks for playing our game, yes you have to align the column to the block/switch with the same texture in front.
I really liked the concept, however Unreal games always play like complete dumpster fires on my machine . I was able to figure out the gameplay loop and appreciate the art, which made me appreciate the game idea. However I couldn't come near close to finishing it due to the lag. I tried to stream the game which can be found here:
I'm no good at these kinds of puzzles, but I thought it was a very novel concept! You could easily come up with some more puzzles, add a bit of polish, and slap it on the storefront. Nice!
Nice inner rubik's cube concept, very original. Melted my brains and I couldn't complete though, just like the original rubik's cube!