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Disappointing Grandma's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2617 | 3.207 | 3.207 |
Overall | #3171 | 2.851 | 2.851 |
Presentation | #3236 | 2.828 | 2.828 |
Enjoyment | #3513 | 2.517 | 2.517 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I swapped the typical dialogue selection structure where you select text and have no control over tone/have to interpret tone, to instead one where you have no control over text and only have control over tone.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The idea is great! I wish this concept to be more worked on. If there's more variations in the tone system it would be awesome! great game!
-Enjoyment: So fun thinking about how the sentence would be said with the different expressions!
-Creativity: Super duper creative for sure!
-Presentation: The UI and faces were all awesome/cute/funny!
-Neat game indeed, I hope you learned a lot!! Please check out my non-creative entry when you can :D
Pretty funny, but I wished it were longer. Neat idea though, would definitely play a longer version of this!
Loved it!!!
it's a pretty interesting idea but I wish it was longer. But it definitely has a lot of potential!
It's Cool, but atm, its wayyy too short and your choices don't really have any impact apart from the cookies you can give to your friend. Could definitely see this as a full visual novel soon though!
Cute idea! It'd be neat to see this in a longer-running story.
pretty funny
Neat concept! I feel like the consequences of actions could be pushed further, especially if there were more paths to take.