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It Calls Itself Dug's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #986 | 3.760 | 3.760 |
Overall | #1382 | 3.480 | 3.480 |
Enjoyment | #1412 | 3.280 | 3.280 |
Presentation | #1842 | 3.400 | 3.400 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You take on the role of the pursued instead of the pursuer against Dig Dug, and the same when trying to avoid missiles instead of intercept them at the Missile Command
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
DigDug was one the first games I play on arcade machines as a child. Love the reference! Very nice story, even two games in one. Great job done!
Wow. Epic game! I enjoyed how short and polished it was! I really enjoyed the stress of running away from Dug! Great wordplay!!!!! GG! I enjoy it a lot! If you have time could you check out my game?
I hope that ending means we're going to seeing a sequel at some point, that was a really fun little twist!
Brought back memories of playing Dig Dug on Atari 800. This was a neat take on the game.
Hah! What a great way to not only subvert these classics but also to tie them together. Excited to see if you expand into Asteroids for the next installment.
Wow what a twist, would love if you could push others citizens. But all in all great stuff!
Great twist on two classic games. Helped me realize how much of a monster Dig Dug is. The ending cutscene was creative and a nice touch too. I think the missile defense part could use some tweaks. Maybe make the ships bigger so they're easier to click on.
I actually liked the gameplay!! It was a little hard in the space ships. I loved the music too!