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A jam submission

Input ReceivedView game page

Play as a game controller and deliver the player's inputs to the game through minigames
Submitted by Cell-Talk — 2 hours, 35 minutes before the deadline
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Input Received's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#20913.3103.310
Enjoyment#21143.0003.000
Overall#21473.2073.207
Creativity#23223.3103.310

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of being a player using a controller to play a game, you are a controller delivering the player's inputs to the game itself to keep it working and responsive.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted

This is soooooo nice! I loved it, especially the "paint" art style. Incredible work, good luck with the jam!

Developer

Thank you! I'm glad you liked it. Good luck with the jam results! :)

Submitted

Really unique concept and nice to have some controller action in the game jam games! 

Developer

Thank you, I'm glad you liked it! Good luck with the jam results. :)

Submitted

You too! ^^

Submitted

I love the concept and execution of the game! Impressed that you managed to squeeze so many mini games into the one game during the jam! well done and the game is easy to pick up too. I will say that some activities take way longer than others but you still get the same damage amount, maybe for longer harder activities we could do a bit more damage. Overall, well done!

Developer

Thank you! There was a mini game using the shoulder/bumper buttons I had to cut due to time but I'm glad you thought what I was able to create was impressive. Because I play tested so much while making it, most of the mini games feel about equal to me, disregarding some balance issues. Would you mind telling me which ones you felt were longer and harder? I don't know if giving more damage will be the path I take since most of the enemies already have very little health, but I could definitely adjust those mini games post-jam or add a benefit like there being a small chance a health potion will spawn, which you could collect for +1 health.

Anyways, I'm glad you enjoyed it and good luck with the jam! :)

Viewing comments 23 to 21 of 23 · Next page · Last page