This game was great! It's a really good use of the jam's theme. The art style was also really good!
Play game
Escaped Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #437 | 4.000 | 4.000 |
Overall | #875 | 3.675 | 3.675 |
Presentation | #1158 | 3.718 | 3.718 |
Enjoyment | #1346 | 3.308 | 3.308 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of solving an escape room, you are playing as the organizer, unsolving it!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
A nice subversion of the point-and-click genre - looking at the solved state and figuring out how it was before. Liked it a lot
This game was really fun. The art was incredible and the implementation of the theme was so creative. Great Job on the game.
Never really experienced escape rooms before. But now i am building one. What a blast!
Loved the artstyle as well.
Fun game! The idea is quite original and i think have puzzle potential :)
One of my best friends used to work in an escape room doing exactly this, so it was pretty fun to experience it haha
The game was fun and make me feel like a dungeon master, but then the level 3 text appeared... i dont think it's the right way to promote a third level, i feeled forced to vote :(
Never played an escape game before but still felt the reverse mechanics. It was interesting trying to reverse my thinking and hide clues. Although I will admit in the second level I did click aimlessly at points, when I did find the correct place to hide the item, I felt an a-ha moment, which is a great thing to have in a puzzle game. The perspective of the rooms kind of messed me up a little bit and I felt it was hard for me to get a grasp of where I was in the environment of the room as silly as that may be. Regardless, I respect the boldness of creating such an art-heavy game for this jam in the first place!
Good job and good luck with the jam results!
Really cool game, i've always loved point and click games when i was younger, though im not really that good at them, but i managed to beat the game. though i didnt really make any sense of the actions taken, but it was fun to player. Nice work, and impressive you managed to make all that art in the two days given.
Neat game! It was fun for me, since I've played a ton of escape room games in the past ;]
Thank you for playing the game! Level 1 was definitely made more as a tutorial, than a proper level. ^^ Within the scope of 48 hours, we didn't have time to make more complex levels, but it was definitely on the table in case we had more time focus on creating proper escape room reversed setting. ^^
I found the topic nice and didn't find any bugs. I also appreciate the effort of making an intro and making a tutorial (level 1).
It would be nice if you build a web version and if you make solving the room a bit more tricky (gameplay can be broken if you keep cliking random things in the room)
Nice idea, fun game! My main complaint would be that you return to the main menu instead of the level selection screen after finishing a level, and that the third level was a voting plug ;)
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