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Baddest of them all's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2722 | 3.169 | 3.169 |
Overall | #3123 | 2.867 | 2.867 |
Enjoyment | #3198 | 2.631 | 2.631 |
Presentation | #3295 | 2.800 | 2.800 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of the player being the hero of the story, he play as the villain trying to stop the hero
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This is awesome! Simple and fun game loop, cool effects and sounds! Nice work! I like that the complexity builds over the levels
Thank you, I'm glad you enjoyed <3
Super cool!
thank you so much <3
Very cool, it was tricky to get the traps close to the walls but awesome concept. Would be interesting to see this concept expanded!
Thank you. I had a few ideas of what I could do, that I obviously scrapped because I wanted to keep the scope short so I could do everything in time, but I end up liking it enough to maybe expand upon in the near future, so who knows, right?
The controls took some getting used to but that was part of the enjoyment I think! The indirect movement was interesting to work around but became incredibly difficult come level 6 where precision was needed. A good concept overall and with refinement could be some creative fun!
Thank you, hope you had a good time. And yeah, who knows I may expand on the concept in the future, because I had fun thinking on how it could evolve into a longer game (probably not like hours long but at least thinking on lore and other mechanics that could be added).
pretty fun once you get used to it
I'm glad to know that, thank you :D