Enjoyable game. My main complaint is not being able to understand what the skills mean and what to press for them.
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You Are The Platform!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1263 | 3.653 | 3.653 |
Enjoyment | #2356 | 2.918 | 2.918 |
Overall | #2841 | 2.966 | 2.966 |
Presentation | #4518 | 2.327 | 2.327 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play as a platform instead of character!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Very good this game, I also used Construct and I like to see more people using it. The game could use more polish, but we're in a Jam. Great job!!
The game is interesting and has a somewhat creative idea, the graphics are nice and not confusing, but I didn't really like the sound. It's a game with a goal and it can be played, it can be entertaining, so good job!
The idea is really nice.
If you continue with it and make more complex levels maybe you could make it so you can move the camera freely that the player can plan out a route and then look if all works
Also maybe add something so you can see that you have stacked momentum on blocks multiple times
The core idea is slick, but I was a little confused as to how to restart the levels when I inevitably hard lock myself from making progress =)
good concept and some creative ideas with the levels. I ran into a few physics issues with falling or accidentally adding extra speed to a platform. Looking forward to seeing it with som more polish later.
good concept and some creative ideas with the levels. I ran into a few physics issues with falling or accidentally adding extra speed to a platform. Looking forward to seeing it with som more polish later.
Had some creative ideas as it went along. Some of the places you took the concept were interesting, i liked the level where you had to dodge falling bullets by changing the platform back and forth. Some polish with the controls and art would be a cool addition. There are also some bugs. The game unfortunately froze on a level end screen after I accidentally pressed the right click on my mouse (not sure if that's related). I got decently far and didn't want to restart my progress but maybe sometime soon I'll revisit it.
Good job and good luck with the jam results! :)
I wasn't able to get to the flag in the second level since I ran into a bug where the horizontal block would stop moving and then reverse itself. The idea is solid and could easily be expanded to include a bunch of other mechanics, it's just a bit rough around the edges at the moment.
The game has a really good basic idea, but I would love to see a little bit more polish (and maybe a little bit nicer art. (and maybe a few physics improvements 😅)) Still, though, this game is pretty fun to play!
Really solid concept, though gameplay has a lot of room to grow, such as reworking of the physics (falling is way too slow, don't know if this was intentional but clicking on a block multiple times with lets say forward makes you go super forward), more time on the art, UI, and sound aspects, etc.
Wonderful idea and I like the execution too, great job on this one :)
Very creative idea! I liked how I had to pick up new abilities on the way to the finish!
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