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Game Jam Judge Sim [Synthwave 23 Edition]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3208 | 2.833 | 2.833 |
Overall | #4620 | 2.296 | 2.296 |
Creativity | #4668 | 2.444 | 2.444 |
Enjoyment | #5799 | 1.611 | 1.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are controlling the street in a racing experience instead of the car in the role of Mark as a playtester
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Awesome job getting all this done in half the time! The synthwave aesthetic fits the vibe of the game very well! Maybe next time you'll take us one level deeper and control someone controlling this game?
nice idea xD
Cool idea! I like the extra layer of the game existing inside the Judge's computer. It'd be neat to see a more fleshed out version!
good foundation started here, definitely feel like it needs more depth to keep it engaging after the first 30 seconds or so. music was cool!
thank you!
Yes it was just mean to be a very short little ride as there would have to be Ton of New gameplay Elements to be added to make the mini game more a like a real game
yeah a greater difficulty would be good, but I love the aesthetic! And maybe too simple, but good overall!
thank you!
I liked the vibes and the music, but felt like I cannot lose, even if I don’t do anything.
thank you! Yes the difficulty was hard to tweek as I used some random Intervalls with min max expanding every 5sec capped at a rate almost as high as max rate from the curves.
After like 2min max is possible and if you are Unlucky there is no survive Chance xD
We wanted it to be relaxing instead of challenging but that's a risk of beeing borderline boring sry
I liked the music but overall there didn't really feel like there was much of an actual game to play. I moved the road a bit, waited a minute and that was it. I like the concept though.
I liked the music but overall there didn't really feel like there was much of an actual game to play. I moved the road a bit, waited a minute and that was it. I like the concept though.
It's quite impressive that you were able to complete and submit this game a day before the deadline.
Thank you ^^
yes I did programming in Godot engine (2 Scenes with less than 400 lines code total) and my wife did all the artwork on Saturday.
It is just a little small game so no big coding challenges. It is quite rough around the edges but we really do like it and we are also pretty proud for our 4th game jam game, this time instead of 4+ people just we two