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A jam submission

SuperMARTINOView game page

Submitted by DeepCanionStudio — 22 hours, 13 minutes before the deadline
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SuperMARTINO's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#14623.2633.263
Presentation#19223.3683.368
Overall#23493.1403.140
Creativity#37542.7892.789

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
it's a platformer where you control the level instead of the player

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Fun little game, the reversed controls were definitely challenging. The art and music were both great and it was cool to see that they were all made by your team in 48 hours.

Submitted(+1)

You're on the right track. Great game!

Submitted(+1)

That was TRICKY! :)

Submitted(+1)

Super clean visuals and art!

Submitted(+1)

Nice! I had some problem with reversed controls, that made very difficult for me to control Martino!

Submitted(+1)

very fun and creative!

Submitted(+1)

I felt like playing upside platformer with reversed controls. The levels are tough and challenging. The controls are a little wanky but it is fun to play with them. Great game for 48h.

Submitted(+1)

fun game, I died way too many times, due to me being an idiot

Submitted(+1)

Hahahah! very fun concept! Congrats on your creativity!

Submitted(+1)

If you turn your monitor upside-down, this becomes a regular platformer. The levels are fun and challenging though, especially the final level.

Submitted(+1)

very cute and well done, a bit hard to get used to

Submitted(+1)

I had fun with this, and I love the visual polish with the background layer. There were times when I had to think about where to go next, and that was really interesting. Maybe there's an opportunity here to play with how a platformer level communicates where to go, and require the player to find a non-obvious solution using this game's unique controls? 

Submitted(+1)

Fun idea for a platformer, but the gimmick doesn't hold up super well. It pretty much just amounts to being a normal platformer except its upside down and the controls are inverted. Everything else is solid though

Submitted(+1)

Very well made game. Although cannot really play with such perpective and controls.