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Spaceship docking simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #250 | 4.333 | 4.333 |
Overall | #969 | 3.639 | 3.639 |
Creativity | #1476 | 3.583 | 3.583 |
Enjoyment | #2114 | 3.000 | 3.000 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Space ship crew has "Roll" controls of the space station, Space station crew has "Roll" controls of the space ship
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The result is really beautiful but I'm pretty bad with 3D, didn't have it in me to beat the game
Very impressive and quite challenging. The controls are a bit touchy but I was able to pull it off eventually.
the game art and the gameplay creativity is way too high, it confused me. I can't beat it.
It's really pretty and a great result for 48 hours but it's far too hard for me.
A funny pun on the theme for such a serious and unforgiving game. I'm always a fan of realistic space games, and I'm impressed you pulled one off in the 48 hours. Though I would have preferred w and s to be forward and backward, with maybe control and shift for up and down.