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A jam submission

Spaceship docking simulatorView game page

totally accurate
Submitted by evengy (@theevengy) — 14 hours, 19 minutes before the deadline
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Spaceship docking simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2504.3334.333
Overall#9693.6393.639
Creativity#14763.5833.583
Enjoyment#21143.0003.000

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Space ship crew has "Roll" controls of the space station, Space station crew has "Roll" controls of the space ship

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+1)

The result is really beautiful but I'm pretty bad with 3D, didn't have it in me to beat the game

Submitted(+1)

Very impressive and quite challenging. The controls are a bit touchy but I was able to pull it off eventually. 

Submitted(+1)

the game art and the gameplay creativity is way too high, it confused me. I can't beat it.

Submitted(+1)

It's really pretty and a great result for 48 hours but it's far too hard for me.

Submitted(+1)

A funny pun on the theme for such a serious and unforgiving game. I'm always a fan of realistic space games, and I'm impressed you pulled one off in the 48 hours. Though I would have preferred w and s to be forward and backward, with maybe control and shift for up and down.

Viewing comments 5 to 1 of 25 · Previous page · First page