Someone seems to have been able to play it, but I don't see a game here ?
Lilian Cartellier
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Nice entry in the "scale your environment category" ! Environment art is pretty good and the music is really soothing. Puzzles are fun but sometimes I think the solution is too easy or I missed the point (I used the exact same solution for the two puzzles with lasers, the green one didn't prevent me from using it, and in the last level I simply created a bridge, I don't see what the laser in there was supposed to prevent me from doing)
Nice concept, and the music is really soothing ! Maybe flowers should take more time to grow but earn more to recreate the calming feeling of growing a garden and harvesting flowers, as it is it feels a bit like whack-a-mole when you have a bunch of flowers. Also, is there not a way to cancel a misplaced land besides resetting the whole level ?
Like the concept and the puzzles seem really fun, however I gave up after the first one, having spent way too much time making it work, I just didn't feel like solving way more complex ones. Controls feel a bit tedious, resetting the elements when you hit the reset button would be a great improvement, slowly replacing dominos didn't feel really good. That said, I'm not much for construction games like this in real life, I don't have the patience. Maybe others would find that this recreates the experience just fine
The concept of scaling difficulty felt intriguing, but it is unclear what is done to that end. I strolled to 98% and then made a little mistake but it didn't feel difficulty raised very much, I had the forward key pushed and just jumped regularly. Sections feel too long, especially the first one, I almost thought that there was a bug and that nothing was going on, especially since the progress bar only updates after each section
Nicely done ! Building ships feels nice and the sense of progression is great ! Could do with a little background music and maybe a way to get paid besides building ships, or building several at once, because building the really big once feels a bit slow and you can't progress before it's done even though you have lots of asteroids fragments
I've seen some "you can alter the world" puzzles but this takes it to a whole new level ! Amazing ideas and the art and sounds are really polished as well. The only thing I missed was a way to say "never mind, don't use this cut", I lost many tools to cuts that lacked one tiny bit of ground and had no choice but to completely restart a sometimes fairly long puzzle. Other than that, it's really great !
Great fun ! The mind design reminds me of the old gambit system in FFXII which I loved :) Game is a little overwhelming at first, you don't really have time to study where to give points, I ended up haphazardly putting muscles into things that I wanted to find and skin in the others, also it's not immediately obvious that the more points you put in a creature the longer it will take to build, more points feels like a reward at first but you can't always put in all the points available. The stat system may be a overly complicated for the purpose of the game All in all it's a pretty nice, creative game with great art, congrats !