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A jam submission

No Time 2 Slime!View game page

A game made for the 2023 GMTK Game Jam
Submitted by Cruise Elroy (@itsCruiseElroy) — 2 hours, 16 minutes before the deadline
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No Time 2 Slime!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#654.5884.588
Enjoyment#2613.9393.939
Overall#2614.0434.043
Creativity#14193.6013.601

Ranked from 148 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play the role of a weak slime in an RPG instead of the hero. You also have the opportunity to turn yourself into the hero and the other heroes into monsters. Double reversal!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 82 to 63 of 82 · Next page · Last page

Very charming game. Great polish with all the elements.

Submitted (1 edit)

Definitively should have rated that game, really fun and creative.

Submitted

very interesting mechanics . I was so satisfied after I transformed and killed all the enemies .

Submitted

Really great game! Love the art, super clean mechanics!

Submitted

Great polish!

Submitted (1 edit)

Great presentation and game feel, has lots of potential!

Well made, great fun!

Submitted

Such a cute game, and so well polished! Great stuff!

This is a well made game and a fun concept.

One of the best games this jam I've played in terms of polish. Great music and well executed idea. 

https://dawnscythe.itch.io/get-packing  Could you rate my partner's game if you have the time?

One of the best games this jam I've played in terms of polish. Great music and well executed idea. 

Submitted

Sound design is awesome! Something we need to work on but check it out though!

Great visuals and sound design - overall it's a very coherent package. Gameplay gets a bit boring but considering y'all did this in 48 hours, it's impressive! Very nicely done!

Submitted(+1)

Amazing! I adore the art, animation, and music, and the game is simple yet so elegantly designed. So much polish.

The shards refilling your dodge is very clever, and becoming the hero and chasing enemies like Pac-Man is a satisfying change of pace. My only minor gripe is that the four barricades are larger than the sprite would suggest, which made me get caught on the corners and take a hit.

Very impressed overall, brilliant work!

Submitted

could use a combo meter to hype it up even more + nice strat with double dashing
cewl game

Submitted

A fantastic game! The art is cute, and the gameplay is very polished. Nice job!

Submitted

I AM BLOWN AWAY. Literally all 5 stars from me. Might just be my favorite game of the jam. Its super addicting, plays really smooth, and has AMAZING pixel art animations. Really astounding. Fantastic work!!

Submitted

Fellow slime enjoyers! This game was so well made, the art is so cute and the style is something out of GBA nostalgia. The music is very nice as well! Such a blast to play and it was made in such a short time. absolutely inspiring. Amazing job!!!~

Submitted

Great character-design, great execution of the theme, great art and sprites in every aspect of the game (including the title-screen/thumbnail) great concept, lovely music. Excellent job! Fantabulous ~

With a little bit of polish, this would pass for a Steam-worthy game. This game gives me that Chrono Trigger Legend of Zelda-vibes which I'm a huge sucker for! (because of the music and artstyle, and level layout more-so from Zelda)

If you and your team would ever like to finish this game or to work on any other game-jam, or heck, even a bigger project, I'd be over the moon to participate! ^_^ You can reach out to me for that through my socials which are in my calling-card: https://zeromus.carrd.co/

Submitted

I LOVED this game. The controls are so simple and intuitive, the concept works and is fun and the amount of polish is insane! How did you even think of pausing the game when the window lose focus in 48 hours ???

Viewing comments 82 to 63 of 82 · Next page · Last page