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Rumble Bumble Fumble Tumble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1414 | 3.608 | 4.167 |
Creativity | #1841 | 3.464 | 4.000 |
Overall | #1873 | 3.296 | 3.806 |
Enjoyment | #2660 | 2.815 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the level rather than the player character.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Ok this is really cool! I love being the level moving the character around. Artwork is great as well! Nice job!
Nice idea and chaotic gameplay! Maybe instead of dying in one asteroid hit, you could shake the ship.
Lovely art style and fun concept! The physics of ragdolling off a wall is a little twitchy but I had a lot of fun. Awesome job!
Promising prototype, good luck.
This is awesome, 5/5 from me, great idea and great execution for 48 hours! :D
Nice multitasking game! Gravity physics could be more intuitive, but it's well done for a jam game!
Thanks!
Really good idea, especially with how rotating the level is combined with avoiding the asteroids for two gameplay styles at once.
I stopped on the level with the small asteroids as they dont come with indicators, and the tight space with the barrels and the box made it really apparent how floaty the guy was. It was a bit difficult to get him where i wanted!
Thanks for playing! Yeah, I was worried that the large asteroids were getting too same-y, and I really didn't have a great idea for how difficult any of the levels might be. I'm glad you enjoyed it though.