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Barnyard Blitzkrieg's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5405 | 2.111 | 2.545 |
Presentation | #5870 | 1.734 | 2.091 |
Overall | #5922 | 1.759 | 2.121 |
Enjoyment | #6100 | 1.432 | 1.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I explored playing as the enemy waves in a tower defense game.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very interesting game concept. would have liked to see it in full screen
Fun concept, but like others have noted could use a bit more polish on the UX. For anyone else like me, make sure you click the Unity Fullscreen not the Itch.io one
Fun, silly concept. Loved the animations! I had a bit of confusion starting the game though, the viewport on browser didn't scale properly and the fullscreen button was almost hidden. Might be worth adjusting the settings there because at first glance it just looks unplayable.
I really liked the art and animations you made, it definitely added a lot of charm! The gameplay was pretty fun too, but I think I accidentally glitched the money somehow? I ended with around 57000 coins, and was able to make a completely unstoppable force that didn't seem intended lol
reverse tower defense ended up just feeling like auto chess except i didn't see anything because i placed my animals too close to the edge of the screen. Last part is my fault, first part is kind of just a result of the format. well done though conceptually and mechanically.
I think I needed a bit more instruction, but I love the idea of an army of farm animals being led to battle by a mouse.
reverse tower defenses are some of my favorite