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Breaking Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4148 | 2.638 | 3.182 |
Enjoyment | #4607 | 2.111 | 2.545 |
Overall | #4643 | 2.286 | 2.758 |
Presentation | #5011 | 2.111 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Spoof on the classic game "Breakout", where instead of throwing the balls, you have to walk around the scene and repair the blocks from the automatically spawning balls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Creative approach to the theme. It would be nice if you have explained controls and goal of the game to the player, before they start. It would also be great to see timer at all times, not only at the end. Good work though!
The idea is good, but its kinda slow. Also, i couldnt see the map very well because i have a 4:3 monitor.
I like the concept but the game as the other commenter felt a little slow. I think the ball ate away at the bottom a little too uniformly (leaving me to be able to just hide in the top left/right corner). I see that this could have great potential as an idle game though.
I like the premise, the but game is way too slow to want to play in its current state unfortunately