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A jam submission

Kill the Skull King?View game page

Have you ever wondered how a high level boss in an RPG dungeon feels like?
Submitted by Kronos328 (@kronos328_), Medajax, LucasVieiradosSantos, Ra1ju — 8 hours, 42 minutes before the deadline
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Kill the Skull King?'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#50742.0793.143
Enjoyment#54161.7952.714
Overall#56961.8582.810
Creativity#61481.7012.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Normally, in games, bosses are opponents for the player to defeat. In this game, the roles are reversed and the player controls the boss.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

I think it would have been a little nicer if you could move as the "boss" instead of just standing still. Good concept though and art is great.

Submitted

The game is fun and the graphics are nice but turning is far too slow to be able to respond to anything and I can't see whether something is coming up from behind me until it's too late. I wonder if limiting the angles the enemies could approach from would make the game better? Still, good work.

Submitted

Cool game! I felt that the controls were a bit rigid but great job overall!

Submitted

it was fun! it would be great if you guys keep working on it and add more bosses or even dungeons to design for challenging heroes