Really cool idea and immediately I felt like this was a winner. Awesome job and really creative game with a lot of potential
Play game
SHOTOR, GAV, PALANG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #161 | 4.250 | 4.250 |
Overall | #376 | 3.954 | 3.954 |
Enjoyment | #646 | 3.639 | 3.639 |
Presentation | #721 | 3.972 | 3.972 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
its about reversing roles of objects
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Unique concept and well polished. I like the art, the music and the mood which kept me patient in solving the puzzles. The mechanics may take some efforts to understand but once I figured out how this would functions, I got the flow of learning-feedback. Great game!
Nice, this idea passed my mind too but we didn't found the way of executing it. But You did it and wery well too!
Cool idea! The UI feels slick, the guys bugged out when they collided into each other which was a little strange, but other than that good game!
Could you rate my game? I would really appreciate it, thanks!
Nice idea! A bit hard to understand the controls but makes sense after a while.
wow super unique concept! its really creative, good job on making a challenging but fun game!
I love the ambient setting together with the music, very well set! The game works perfectly fine on any platform including my phone, which is incredible!
The game itself is very creative and I really like the design, in some games people make really hard levels that make the game annoying, but the difficulty here is very justified and very skill-based!
Good job with the submission and I wish you good luck at the top my friends! :)
If you find the time I would really appreciate if you tried our game as well, it's a short story-based take on the theme :D
Didn't have time to finish it, got to level 9 and I was blown away by how good it was! Some more playtesting would iron out some of the level design issues that I faced, but of course there's not really time for extensive testing. Love the idea, very ambitious but obviously not overly so, judging by the quality of the end result :)
Very cool game! A little difficult, but it's fun!
Very beautifully presented everything, and a little thought is needed on the levels to solve them
I like the concept, very Baba is You. But it gets too hard too quickly for my old man reactions. Sorry, I could only beat level 1 and 2.
Well done for making a working game though. Not easy in just 48 hours!
Visual mechanic and mood was really good. But the game was so hard for me.
From the start the bloom effect and the eerie feeling was really nice. Also the Level transitions are super smooth and has the polished feel. The whole game for me looks super good. Both the suggestions below are just improvements that I thought of.
* I wish the game hade some sort of highlighting response when you mouse-hover over the interactable objects (like a pop sound and a brighter color). That would quickly tell the player which objects are interactable and which aren't. Which can be switched with which etc...
* Also I would like if the background was just pitch black without the stars, or some static bricks texture, cuz there seems to be some sort of mismatch, like the whole room's floating in space or something. If that was your goal then great!
Apart from those little things I really enjoyed experimenting your systems.
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