I love the atmosphere and aesthetic! The idea was really creative too. But I am not sure how I am supposed to reach blood puddles if just getting near the monster instantly makes me lose
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Fear Induced Adrenaline's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #484 | 4.136 | 4.136 |
Overall | #744 | 3.742 | 3.742 |
Creativity | #960 | 3.773 | 3.773 |
Enjoyment | #1317 | 3.318 | 3.318 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of using fear as in most horror games, where the player is penalized for getting near the monster, I decided to take a different approach, where fear fuels an adrenaline mechanic. So, when the player has enough adrenaline, they can punch walls to the ground and change the level, making it easier to escape from the monster.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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