Interesting idea and a good implementation of it. The shake on destroying walls is a little bit too strong :D But yeah, good job overall!
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You are the game developer.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #182 | 4.231 | 4.231 |
Overall | #806 | 3.705 | 3.705 |
Presentation | #1296 | 3.654 | 3.654 |
Enjoyment | #1556 | 3.231 | 3.231 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The roles are reversed with the game developer and the player. NPCs are actually players in my game.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
A great idea and you've managed to implement a lot of features. The feedback sometimes seems a bit too random (e.g. there should be an item called "4243") and sometimes the feedback is not updated when it has been fixed. I'm also not sure if there is a win condition or if I am just too bad to reach it ^^
Overall, it's a fun and interesting game, just needs a bit of polish (like 99% of game jam games) :)
We both went for a similar idea with the "you are the developer" twist, I like how you get to create your own items and the "players" running around in the level is nice to see. I had a bug where one feedback said I had a bad amount of chests, but when I placed some chests and then removed them again, the feedback turned green even if I had the same amount of chests as before. Well done on creating this solo!
I actually did this idea but then scrapped it on day one since it took more time than expected. Great game!
this is a really good idea! It needs more work on the execution, though.
You have one of the most interesting ideas I have played so far. However, I think it might be a little too ambitious for 48 hours. There are a lot of instructions front-loaded at the player at the beginning and not much play to learn. This makes the rating system used in the game kinda acting as a black box which is realistic as the game developer does rarely know why the player like or dislikes certain things, however for a game it makes it hard to master.
I could easily see this game being expanded and having a more hands-on version of Game Developer Tycoon. Overall, I like the game but I would have loved to see/play it after a little longer in the "development" oven.
Really nice game! The level and item customization was very fun to tinker with. I don't know if there was a bug but I had people requesting items named numbers like "7351" or "7724". If it's intentional it's an odd choice because it wouldn't make sense for users to request those features. Otherwise a clever spin on the game jam theme!
Being creative and making the items was fun! I do wish I knew how to improve my "game", as the tutorial and "feedback" weren't always helpful. Though, I like to pretend when playing your game that I'm a hobbyist-developer and don't care what other people think haha
Extremely cool! Nice art, and a very cool concept! Although the game is missing an item with the name "8871".
Very unique concept , creating Items was fun , and feedback was made me enjoy a lot.
I enjoyed this quite a bit. Loved how you implemented the feedback system!!!
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