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-REDACTED-tris Manager 2012: 25th Anniversary Special Edition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #626 | 3.652 | 3.652 |
Presentation | #947 | 3.833 | 3.833 |
Overall | #1035 | 3.616 | 3.616 |
Creativity | #2139 | 3.364 | 3.364 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is tetris, except you play as the manager and must pick the pieces to send down the chute
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Super creative and addictive. Just wish that I can T-spin in the game XD.
can't really say much that hasn't already been said! fairly creative idea executed quite well!
Gosh I looooooooove Tetris.
And you managed to make it even more challenging than Classic NESTRIS
Absolutely phenomenal
Alright, I got to a score where I can likely safely retired for the next 60 years.
Somewhat straight forward idea with pretty good execution, but made too easy by the fact that even though I never played a sport manager simulator before, something tells me that strikes probably shouldn't reset after you placed a block. There seems to also be a problem with the drop hinting of one of the S-block, I've seen it regularly being hinted as one row lower into existing blocks in the game.
I too have noticed this bug, and it makes me furious! Also thanks for your feedback, it is really helpful and appreciated 👍