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A jam submission

Mind the MinesView game page

Minesweeper but you're the smiley
Submitted by hakkthazard — 4 hours, 15 minutes before the deadline
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Mind the Mines's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#884.3564.356
Overall#5493.8423.842
Presentation#9303.8473.847
Enjoyment#13093.3223.322

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Minesweeper with the roles reversed; you play as the smiley, and have to prevent the "player" from making mistakes.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+1)

Wow this game drives me crazy in an amazing way. I love the telegraphing and spastic way i am trying to get the ai to make the right choice. Amazing job!! Such a great game!

Submitted(+1)

I actually really liked this one! I think having the player be smiley was very neat, but I think the gameplay just boils down to tap randomly and hope to knock out the "player" cursor. I think having more to do with the gameplay could've improved it; like maybe holding down a charge button to bump the cursor further or something.

Otherwise, it was very creative and I like the presentation!

Submitted(+1)

Really nice game, and definitely among my favorites! Love the idea, and the role inversion is actually pretty creative. It’s a lot of fun going through this.

Submitted(+2)

Super cool concept! I think this was a very creative idea, but I do think the gameplay does end up feeling very very slow. I think if there were some other possible ways smiley could affect the "player" and then speedup the clicking in some way or another, it would definitely bring it up a level.


Especially when it takes 2.5 minutes to just play a beginner map, I can't imagine how long it would take to play a higher difficulty haha

Overall, I think the concept and execution are super cool and this is definitely a great demo!

Developer

You're 100% right about it being slow; I almost submitted the game with just the expert map, which would have been even slower!

Ultimately there has to be enough time for the player to see whether it's going to be a click or a flag, and then enough time to move the pointer out of the way if necessary. I had some ideas about streamlining the game a bit to only have a few key moments where the player had to bump the pointer, but had to keep it simple for the sake of time.

Submitted(+1)

This is a creative idea! Never took so long to play a beginner minesweeper map...

Viewing comments 5 to 1 of 25 · Previous page · First page