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A jam submission

reverse.ioView game page

Submitted by Schietwetter, Zweihorn1 — 1 hour, 56 minutes before the deadline
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reverse.io's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#25823.2163.216
Enjoyment#26762.8112.811
Overall#28902.9552.955
Presentation#31952.8382.838

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game you control a particle instead of controlling a worm.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Great game, great idea, very well executed. I had a few times where the worms generated exactly on the player starting point resulting in a score of exact zero points. Other than that I think a really liked it. Thanks for creating this game!

Submitted

Fun game! It took me a while to get good at dodging the snakes, but it was fun once I did.

(1 edit)

Pretty fun game, I loved slither.io and I like maneuvering around the snakes to make them kill each other. I just wish that the score was accurate instead of distance from spawn, and that there was something keeping track of your high score

Submitted

This is a great concept, it's a proper challenging escapey game and the worms are all entertaining to watch slither around! you might want to turn down the lighting cause it is a little laggy to load, but we've all been guilty of that in the past. Excellent work!

Submitted

The game feels a little bit sad. You wander around as a small piece and no one even wants to eat you

Submitted

cool  idea. clicked on it because I played slither when it first released.  Maybe more mechanics would be nice.  Maybe you could mix some stuff from agar.io with this game idea?

Submitted

Very nice art - enjoyed it. Could maybe use a small immune timer at the start so you don't directly die

Submitted

That's great! 

Submitted

This was a very well executed idea, and I had a lot of fun! The enemies dying to each other was a smart way to maintain consistency with slither.io and also manage the difficulty of the game. 

Submitted

Cannot load game on browser