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I am the Hatman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2758 | 3.000 | 3.000 |
Creativity | #3055 | 3.059 | 3.059 |
Overall | #3366 | 2.784 | 2.784 |
Enjoyment | #4135 | 2.294 | 2.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is a stealth game where the player has to be seen by everyone to win; and this is a (light) horror game where the player get to be the monster and scare people.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
A creative idea and it feels good just casually playing the game! (the movement and polish) Cool idea :D
A great flip of the stealth game. it's everything Sneak King wishes it could be.
Couldn't tell what the lose condition was, but I kept failing. still a great concept for a 48hr jam!
Thank you! Regarding the losing condition, it triggers at the end of a timer if the player did not scare all the NPCs. The timer is hidden, instead the night changes into the morning through the windows up in the UI.
BUT the timer is too short (90 sec), and even though I could do it within ~80 seconds, I forgot that (1) I knew the level very well because I designed it and (2) since the timer is hidden, there is no sense of urgency. I think it is a good example of the developers’ “curse of knowledge” ^^’
I will definitely correct that after the jam’s voting period ends!
No one knows what it's like... to be the hatman.
I love the sound effects and the pixzel art, Well done !
Many thanks!
I love the snoring sounds hahaha
The sounds in general are good. Neat game, I like!
Thanks! You can tell I put a lot of heart into it haha
The sound effects are awesome! There is a bug where some walls render in front of the player character which makes it look weird, but other than that I like the art and the game overall. Great job!
Thank you! Yes, I did some mistakes with the layout of the tilemap towards the end of the jam. I can’t wait to fix it!