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TOKSIK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4218 | 2.606 | 2.786 |
Presentation | #4300 | 2.405 | 2.571 |
Overall | #4624 | 2.294 | 2.452 |
Enjoyment | #5230 | 1.871 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of winning a race, your goal is just to eliminate the top contender
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Unique game, I like it! The controls were a bit awkward, but getting the gravity control down was pretty satisfying. This may just be a skill issue but it's very difficult, and after ~20 minutes I still couldn't take down the red one :( I wish the roads were a little bit wider and the wall collisions didn't stop me in my tracks, I was never really able to keep up with the red one, so I tried camping it out but that didn't work either haha. Thanks for submitting!
I had no time to playtest this year, so the game is pretty egregiously unbalanced. Glad you enjoyed it though, thanks for playing!
A bit hard to control but overall a pretty cool concept and idea! Well done~
Thank you!
Nicely done. It was a bit tricky to control, but once I got the hang of the gravity it was a lot easier.
Maybe to reduce frustration from touching a wall you could make it change direction a little bit less.
Good job on the game! :)
Thank you!
Yeah, probably took too much from Wipeout with respect to wall collisions... I ended up making the wall scrape angles pretty generous to my eye, but I didn't have time to have outside playtests so they weren't generous enough lol
Thanks for playing! :)