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Player Interface's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1004 | 3.750 | 3.750 |
Overall | #2575 | 3.063 | 3.063 |
Presentation | #2635 | 3.063 | 3.063 |
Enjoyment | #3886 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You take control of a game interface instead of the very game itself
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
It's very difficult to keep track of all the indicators, but it's so addictive. After a couple of attempts I was able to figure out what was required of me and it was fun. It's an interesting game with an idea I've never seen before.
This game bases on a very cool idea that i personally like so much! The game is a bit difficult, its true, but to be a jam game I think its a very valid entry, so good job!
It's very hard to be the computer! As an art piece, this is pretty cool, but as a game I found it a bit too difficult to keep track of everything and execute changes within the time limit.
Clever and unique idea!
But it's too hard in my opinion...Btw, good work!
The idea is great, very clever. However, practically its not that fun D: I feel sorry for the poor interfaces around the world with these jobs!
Thanks for the feedback! I know it's not so enjoyable and clear, I didn't manage to improve it in time :P
I really like this idea! It was really hard using a trackpad, but I could see this getting really chaotic and stressful but rewarding.
Original idea, I like it