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Snuckups and Vendo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1682 | 3.185 | 3.185 |
Creativity | #1774 | 3.481 | 3.481 |
Overall | #2067 | 3.235 | 3.235 |
Presentation | #2702 | 3.037 | 3.037 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Goblins take on the Humans!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This game has such a well thought out gameplay loop and progression system. I love the risk vs. reward when going into higher cost camps and trying to greed items too close to the guards. Our main goblin guy also has a lot of charm :) Only thing this game needs is just polishing and fleshing out, everything else seems to be in place. One of the best executions of this idea I've tried and just a fun game!
This is a super interesting concept and I love the main character. All of the art looks really good and its pretty fun. Good submission!
I taped 2 weapons together and got an absolute garbage, truly hilarious moment!
Liked it a lot! there were some UI problems like menus that you couldn't read cause they where out of the screen or the movment nob-thingy for mobile still appearing on pc, but otherwise it was very fun!
P.s- is the tape meant to never have a good effect on objects? or did I just not combine the right things?
Thanks! There's a few misalignments we're aware of, and Tape is unfortunately broken in this build, since it's supposed to create better items but accidentally sets their value to 0. By the time we caught these, it was too late to fix for the jam!
Wow. The gameplay is simple but there is so much character to this. Love all the goblin dialog
Liked the art a lot and also the stealth aspect
Creative game and very funny dialogue.
Can't see the stats on some items because the text box clips outside the view area tho
Awesome idea! Controls felt a bit clunky but worked well enough for me to enjoy it!
I didn't really get the goblin magic because descriptions seemed to be missing, but luckily I could still progress just selling items as is.
Brilliant concept with a surprising amount of depth. Although I am yet to complete it the first 10minutes are really well done. The amount of art and music in 48 hours is also amazing!
Good concept!
I had a really hard time playing this one. I couldn't figure out how to play and a lot of the text was hard to read and low contrast.
Thanks for the feedback! There's more we'd like to do with the UI and tutorials to make the game more accessible, unfortunately our scope was a bit high for the time constraint to be able to polish these issues, but they're on the list for later!
makes sense! It was a great effort though! Rereading my comment I realized I never pointed out my appreciating for the vision of the game 😅. Lots of potential and it'll be cool to see where it could go
fun game i just kept accidentally going back to the store when i walked by the bottom of the screen. awesome mobile support tho