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RNGesus: Wrongly Rolled's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #115 | 4.308 | 4.308 |
Overall | #118 | 4.192 | 4.192 |
Enjoyment | #127 | 4.096 | 4.096 |
Presentation | #431 | 4.173 | 4.173 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the RNG in a board game
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really love this game, I think it's my fav so far. I played it for a while and beat the first 12 levels. I tired to go back to play more but the level select seems to be not working. Also later in the game when the 4th pawn is introduced I got quite confused as the order at the top of the screen is (Red, Blue, Yellow, Green) however in game they actually go in the order (Red, Blue, Green, Yellow). So green and yellow being swapped at the top threw me off for a while. But besides those bugs this game is seriously great, fantastic work!
Your game is also my favorite so far :)
I'll be honest, that's my bad when coding the turn order. Miscommunication had me making the turn order red, blue, green, then yellow, but the rest of the team actually had it as red, blue, yellow, green. Hence why there's inconsistencies.
I was planning to add functioning level selection, but if you look at the time we submitted, we barely made it. With how there wasn't any time left to implement level selection, let alone bug test it, I just removed the basic functionally from the buttons all together and left them there as a relic for what was planned.
As a fellow programmer I can relate to the struggles lol. But I'm impressed with all the other content you guys were able to get in.
Truly a great pick for the theme! The game is well-polished, and I particularly love the pixel art! Puzzles are challenging and the relaxing music adds a nice touch to the gameplay
Awesome puzzle game! Really liked how you introduced all the different puzzle mechanics, only one I struggled a bit to understand were the arrow ones - could have maybe had a slightly better tutorial level for that one?
Nice job overall!
We didn't have the time for a tutorial, so that's 100% fair haha. I'm really glad you enjoyed it tho!
Enjoyable concept and neat gameplay, though it was a little confusing at first. A tutorial would have been nice. (Also its funny that this would also fit for last years jam theme ;P)