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Mouse killer - THE GAME's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5442 | 2.079 | 3.143 |
Presentation | #5497 | 1.890 | 2.857 |
Overall | #5899 | 1.764 | 2.667 |
Enjoyment | #6323 | 1.323 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The roles are reversed, you are a game, not a player. You aint in the control as much
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Was so looking forward to this game but I get an error
I have no idea what was happening
Doesn't work. First it required OpenAL32.dll. When I put it in the game folder it crashed with error 0xc000007b. Which is very sad because main character looks so cute♥
So I hope you'll update it after jam ends
Thanks for the info, yeee, for some reason it runs on like 50% of computers I tested it on.
I noticed it about 2 hours before deadline ;-;
It breaks in a place in which it shouldn't break, just creating a window, although a bit of a special window, so sadly except changing whole game, I can't really do much... Windows things or Visual C++ Redistributable or drivers things...
there should be a way to compile all these libs staticaly. then exe should work on 100% computers. but thats impossible to test unless you know someone with not working pc
like, they are, it is statically linked, it works on some computers and on some not for some reason...
Maybe I made a mistake somewhere, but still - why does it break, only on some computers..?
i also think it may happen because OpenAL32.dll is absent, so users have to find their own copies of this dll. im not sure but maybe they differ which causes errors. but you said that creating window crashes your program and OpenAL32.dl is related to sound, so that might be not the case. anyway if you post your code on github then i think some people who know WinAPI will find the reason
Maybe maybe, thanks for the advice and your insides
Still it's not precisely winapi problem I guess
cause like it breaks in sfml window creation
I allocate memory, run constructor - run parent class constructor - it breaks, before getting to winapi stuff
Hey, I don't know if it's working on my PC, but when I open the game, I get a window with reversed text and nothing is happening, only thing I noticed was the character looks at the cursor.
Well... you need to click that character
Ok now it works :) You should add some sort of indication, what you have to do at the start of the game. There should be a way to close the game, because I had to press Alt+F4 to get rid of it. I couldn't do it any other way, because the mouse cursor was stuck in the jail. Also, I didn't understand why the game had reversed text, but otherwise, a cool idea.