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(+1)

like, they are, it is statically linked, it works on some computers and on some not for some reason...
Maybe I made a mistake somewhere, but still - why does it break, only on some computers..?

i also think it may happen because OpenAL32.dll is absent, so users have to find their own copies of this dll. im not sure but maybe they differ which causes errors. but you said that creating window crashes your program and OpenAL32.dl is related to sound, so that might be not the case. anyway if you post your code on github then i think some people who know WinAPI will find the reason 

(+1)

Maybe maybe, thanks for the advice and your insides

Still it's not precisely winapi problem I guess
cause like it breaks in sfml window creation

I allocate memory, run constructor - run parent class constructor - it breaks, before getting to winapi stuff

(1 edit)

Hey, I don't know if it's working on my PC, but when I open the game, I get a window with reversed text and nothing is happening, only thing I noticed was the character looks at the cursor.

Well... you need to click that character

Ok now it works :) You should add some sort of indication, what you have to do at the start of the game. There should be a way to close the game, because I had to press Alt+F4 to get rid of it. I couldn't do it any other way, because the mouse cursor was stuck in the jail. Also, I didn't understand why the game had reversed text, but otherwise, a cool idea.