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A jam submission

Alien PaybackView game page

Submitted by Zych07 — 1 hour, 16 minutes before the deadline
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Alien Payback's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#10393.7813.781
Overall#14613.4483.448
Creativity#18213.4693.469
Enjoyment#19223.0943.094

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player face the challenge of surviving against adversary who easily overpower their units, inverting the traditional dynamic of the protagonist defeating large numbers of enemies.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+1)

Wonderful concept, and really well executed - I totally lost track of time whilst playing, I was completely engrossed! Trying to keep the "player" engaged without letting them level was a really strong mechanic, with plenty of strategic options available with a nice range of units and upgradeable stats

I'd agree with some of the other comments that it's a little too tricky without the cheat code, but I still thoroughly enjoyed this. 

Developer

If I had a chance to improve something, it would definitely be balance, swapping single stat upgrades for unit upgrades.

 I've discussed this with others, and if I were to do it again, I'd remove almost all units, and make them more unique. For example, Support, or a thief, thanks to which we could improve our economy.

Thanks for playing <3

(+1)

I played many games during this jam, but this particular one amazed me the most! I know that many people wasnt really creative with jam's theme. But this one is so fresh and it feels great to play! It's not like any other jam game but real mobile game which you could find in a Top Sellers in Google Play! I cant believe that it was made in only 48 hours, cause many mobile developers would make game like that in months! Huge respects to the dev team, you made really good job and you made me play this game multiple times!

Developer

<3

Submitted

I've just spent far longer playing this than I had any right to XD

As others have mentioned, the only real thing to work on is the balancing - and even then I played for quite a while before I realised I hadn't even damaged the hero, so the fun is there either way.  I also didn't realise on my own that you could upgrade your minions, and if it wasn't a jam game then a tiny tutorial is all I'd want added.

Controls are snappy, with good feedback on spawns (both visuals and sounds). Fits the theme perfectly, of course. Great gameplay loop where you want to spawn lots of enemies to overwhelm the hero, but that levels the hero up if they all die. 

I have only managed to win when using the... ahem... cheat code... would be curious to know what the meta is when playing legit!

P.S I saw an earlier version posted on the discord so it was great seeing the final product!

Developer(+1)

Nice to hear <3  

I agree, balance needs polishing and unit upgrades should be more communicated :D

 Wow, I only posted on discord once and thought it disappeared into the abyss :P

 Thanks for playing <3
 Regards

Submitted (1 edit) (+1)

I think the stats were off in the build I run. The most expensive alien had the worst stats. I see your screenshots were different. Here's some images from my playthrough: https://imgur.com/a/rkHzRW5

Otherwise very pretty animations, graphics and effects. Great to have a little downtime for the enemy to get your bearings. And the "Spawn zone" display was very good at make the controls more obvious.

Other than tweaking the stats to polish the gameplay, I'm not sure what else I would've added (perhaps some way to upgrade your stats?) - seemed like a fun little game on its own. Great job!

Developer (2 edits)

It's true, I need to change the screenshots, I changed the economy in the last minutes and I already had everything else ready.

The concept of the most expensive alien is that you have to invest a lot in it by upgrading the stats and then no other unit can match it then.

I was planning to add co-op to the game so a second player could control the astronaut, but ran out of time.

Thank you for playing and for your feedback <3
Greetings!

Submitted

Interesting - how can you upgrade the aliens' stats?

Developer

You have a green arrow next to the stats and their price :D

Submitted

I see. Too bad I didn't figure that out xD

Submitted(+1)

Beautiful, but I haven't found yet how to beat the hero ><

Submitted(+1)

I did it!

Developer (1 edit)

Thank you for opinion! I'm glad you won :D

The difficulty level definitely needs to be adjusted, but I'm glad that it's winnable by other people than me

Regards <3

PS: You have cheat code in description ;)

Viewing comments 5 to 1 of 25 · Previous page · First page