Very creative to add your own voices and noises. Unique in a way and really thinking of the player. All round really excellent
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The Town of Lost Sound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #71 | 4.192 | 4.192 |
Overall | #142 | 4.154 | 4.154 |
Creativity | #222 | 4.192 | 4.192 |
Presentation | #555 | 4.077 | 4.077 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players design their own experience, creating SFX and controlling the music. The narrative is also thematic, involving the statue.. (Try get the hidden ending!)
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Brilliant idea and execution - went back immediately to play a second time. Loved the sound effect aspect - played with a group we were hooting with laughter making them. So much in this game - what an achievement to get it done so well in a jam and to have such interesting fun ideas as well as charm and personality incorporated too.
Good idea with excellent execution. To be honest, I'm not much of a fan of recording my own sounds, but even I had some fun with a zombie noise. Everything felt smooth and well-considered. I appreciate that you took the time to write out all of that dialogue with its own strange dialect.
Secret endings are always fun too. :)
This was an extremely creative idea executed to near perfection. I was actually thinking about trying to make my own sound effects for this jam but ran out of time. Thank you for giving me that chance. I can only imagine this hasn't been played more because there's no in-browser build. If there was, I bet this would be one of the most popular entries in the jam. Thanks for the game!
And maybe I shouldn't be a foley artist after all...
Definitely one of my favorites. Recording new SFX was fun, and the game has a lot of personality
wow i havent play a game that requires sounds before! and its pretty polished! great job!
I was really blown away by this one. Amazing polish, amazing dialogue, amazing game.
Wow, that was insanely well-polished and creative for a game jam game! Breaking all the boxes was a pure dopamine hit, haha. Never in a million years would I have thought of letting the player record their own sounds. Well done! (this game gives me Tunic vibes for some reason, btw)
Very impressive.
And unique. Haven't seen a game where you can record your own sfx before. Aesthetic is top notch, and the sound design that you have in the game is wonderful.
For improvements, theres a weird visual bug where you look like you are walking behind an object from below (when only walking behind an object from the top should create that effect as its isometric.
Cool game, Great work!
This is great! I adore the concept, it allows for a really funny and personal experience. It was also just generally really fun to go around collecting abilities. Every time I got a new ability I was excited to record the sound for it! With a tiny bit more polish this could be even better. I found a couple of minor issues, such as being able to mine things from underneath them, but they did not negatively affect gameplay at all. Great job overall!
Loved the particle effects and the satisfaction of destroying everything!! Very polished and I loved the dialogue of the characters, animations, shadows, and everything else was very well done! congrats on this submission!
My favourite game so far, this is completly awesome, the amount of laughter it took from me...
I wasn't expecting something so polished and fun, but it got me!
The game feel is incredible. You quickly learn powerful spells and moves too. It's super funny to record your sound effects, but it was also surprising how good household objects can sound like fire or rocks being crushed! If you're recordings are silly or trying to sound just right, its great when they kick in during the game.
I didn't encounter any glitches at all, which is so impressive for a game jam.
I completed the game, with almost 90 percent destruction lol. I think i tried to use a spell on a large statue with glowing eyes at the end, and i should have used the space button. i'm sure i missed something there.
in general i loved the atmosphere, gameplay and music, and a favourite moment was after the music changed when i activated a spell in late game!! So cool!
Best game in the Jam so far.
I swear I didn't mean to do this lol
Really cool concept for changing the audio, got me thinking about other things the player could change - letting the player draw new sprites would definitely be entertaining!
Gameplay was fun, with each new ability increasing the size of the world in nice, manageable chunks, and destroying the world feeling very satisfying. The world itself felt very cohesive and characterful, with a very distinct style to dialogue (the window where I was told that it was "not for my eyes" was a particular favourite!)
It was a fun walk around! When i got to the fire jet sound effect i put myself going "pewpew pew" and pitched it up and that got me a giggle the rest of the way through.
Also there was a guy in a vase who was surprise that i could "see them"? if that was an easter egg, welp, i found it.
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